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In comparison, the company paid much less for indie titles like Super Meat Boy ($50,000), Jackbox Party Pack ($60,000), and Fez ($75,000).Īt only 38 titles, the list covers less than half of the 100+ games Epic has given away on its store since its launch. At the top end is the $1.5 million it paid to give away the Batman Arkham trilogy games, but it also paid substantial amounts for Subnautica ($1.4 million) and M utant Year Zero ($1 million). There’s a huge amount of variance between how much Epic paid for each giveaway. A summary of how many total users Epic’s giveaways have attracted. #HOW TO GET SUBNAUTICA FREE ON EPIC GAMES FREE#Image: Epic Gamesīeyond the ten months covered in the table, Epic says it’s acquired a total of 18.5 million new users via free game giveaways, and that around 7 percent of them, or about 1.3 million people, go on to make a purchase. A table showing how much Epic paid for each free game. That’s money which the company would theoretically make back if each new user went on to buy just one $20 game, based on the 12 percent commission Epic takes on new purchases. In response to the deals, almost five million new users signed up to the store, which translates to Epic paying $2.37 for each new user it signed up in this period. Over the period covered by the document, Epic paid over $11.6 million in total for the games. We already know that Epic is spending millions on its giveaways, but the new document reveals how much that translates to on a per-game basis.Įpic CEO Tim Sweeney previously revealed that the company pays a flat fee to each developer to give away their games, rather than paying per download. The document, which was spotted by writer Simon Carless, covers the 38 games given away free between December and September the following year. #HOW TO GET SUBNAUTICA FREE ON EPIC GAMES FOR FREE#Want to know how much $ the devs of those 'free' Epic Games Store games got, & how many copies were grabbed? Here's the first 9 months to September 2019.A new document released as part of Epic’s legal battle with Apple has revealed how much Epic paid developers to give away their games for free following the launch of the Epic Games Store in December 2018. It really makes me wonder how much Epic Games has spent so far. The tweet below contains the list, which is quite an intriguing read. Obviously, giving out free stuff really works. Despite the higher numbers, that was nine months after Subnautica, so those only accounted for over 600,000 new accounts. Epic also paid out $1.5 million USD for the Batman Arkham Trilogy, which was claimed nearly 6.5 million times. Of those 4.6 million, 800,000 of those accounts were brand new. Epic Games spent $1.4 million USD to give that game out for free, and more than 4.6 million people claimed it. If you’re wondering what the largest amount for a single game is, it’s surprisingly for Subnautica. The document also goes into detail on how many of those claimants created new EGS accounts solely to get said game. #HOW TO GET SUBNAUTICA FREE ON EPIC GAMES PLUS#The document breaks down how much Epic paid to do the giveaways, plus how many times games were claimed. Of course, the cost spent varies wildly based on the game. To put that into perspective, the company has basically been giving away games nonstop for two-and-a-half years, meaning that the running total is certainly substantially higher at this point. Long story short, Epic spent over $11 million USD in just the first nine months. Specifically, a document uploaded to Twitter contains information on the initial nine months of Epic’s endeavor to attract new users. ![]() How do we know this, though? As you likely know, Epic is currently locked in a vicious legal battle with Apple and, when you’re constantly submitting evidence to courts, much of that becomes publicly available. ![]() But we knew that Epic Games had to be paying quite a lot to be able to do such a thing. Invariably, I check in, occasionally go, “oh, neat,” and claim whatever thing I’ll probably never play. Games being given away for free on the Epic Games Store feels like a given at this point. ![]()
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